![]() If the game detects a Sound Blaster AWE32 or AWE64, one of the SoundFont banks is loaded at random and the MIDI tune plays, and the player is greeted by drops, screams, and other dungeon-themed sounds upon starting a game. These are used as instruments for music.dat (which is actually a MIDI file and has nothing to do with the game's soundtrack, which is in Red Book format (played from the CD)). sbk files (sbk standing for SoundFont Bank): bullfrog.sbk, atmos1.sbk, and atmos2.sbk, each containing dungeon-themes wave files. Dungeon Keeper utilises SoundFont technology to produce atmospheric sound effects. It was originally developed by Creative Labs and Emu-Systems.
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